Audio
Laboratory

Who am I?

Hi! I am Solelh. I decided to create plugins out of pure passion, as a music producer and pianist myself. I felt that plugins were often missing an artistic side, and that is why I decided to create what I want to create. Each plugin is a kind of small artistic proposal, rather than just another random effect plugin. Every plugin I offer has its own specific identity, and each one takes me a huge amount of time to work on, usually a few months. And yet, they are free. So if you like my work and want to support me, you can absolutely do so, but it is by no means obligatory, haha!

CLOUD VST3
VST3 / Windows $0+ / Pay what you want

C L O U D

The sculptor of contemplative spaces. A surgical granular ecosystem engineered to fracture, stretch, and dissolve your incoming audio into an impossibly lush, cinematic stereo field.

  • Massive Density: Effortlessly layers up to 48 independent grains in real-time. Where other DSP engines choke, this one doesn't even sweat.
  • 4 Macro Nodes: Zero tedious submenus. Command your soundscapes via highly responsive macro controls: Cloud, Aura, Mirage, and Presence.
  • Zero-Click DSP: Every particle is wrapped in a mathematical Hann envelope to ensure absolute silence at boundary edges. Goodbye audio artifacts.
  • RMS Normalization: Employs intelligent real-time gain tracking to counteract density build-ups, keeping your mix crystal clear.
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Liminalizer VST3
VST3 / Windows $0+ / Pay what you want

Liminalizer

Built exclusively for music that lives between worlds. A 14-module multi-effect weapon tailored for ambient, dreamcore, hauntology, or anyone trying to make a synth pad sound like it's trying to speak.

  • 14 Independent Modules: Pitch Drift, Wow & Flutter, Shimmer, 6-voice Unison, and Tape Saturation. Use everything or bypass them all. Your call.
  • Reactive Visual Hull: The custom UI background tracks and vibrates to your master output RMS at 24fps—because looking cool is at least 50% of the job.
  • Pure C++ Architecture: Handcrafted from scratch with JUCE. No bloated third-party DSP blocks, no shady audio-thread memory allocations, just raw stability.
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